Mortal Kombat
(existe en version JAP, US & PAL)
Astuces
Affronter
Reptile
Sur
le stage du pont vous devez battre votre adversaire avec un double "Perfect"
et puis le finir avec une "Falatilty".
Nouvelle
fatalité pour Sub-Zero
Gelez
votre adversaire avant de lui envoyer la fatalité.
Technique
Dès
le début du combat, aller dans un coin et restez baissé pour
que votre adversaire ne fasse pas de coups spéciaux jusqu'à
ce qu'il soit assez près ; là il suffit de sauter en arrière
et de faire un coup de pied. Répétez l'opération pour
l'achever sans vous fatiguer.
Codes
Action Replay
00C4
0B07 = continus infinis
7E00
0800 = pas de description
7E00
42xx = choix du stage
7E00
4601 = pas de description
7E00
E200 = pas de description
7E01
2699 = temps infini
7E01
F814 = joueurs version GB
7E01
FB00 = rounds infinis
7E02
C101 + 7E19 7204 = permet de jouer avec Reptile
7E02
F4FF = pas de description
7E03
6D32 = méga saut
7E04
BxA1 + 7E04 Bx58 = invincibilité joueur x (x+x=9+D:joueur 1 , B+F:joueur
2)
7E04
B9A1 + 7E04 C158 = gagner le round en perfect joueur 1
7E04
B9FF + 7E04 C1FF = énergie infinie joueur 1 (pas de perfect mais
un joli surplus de points)
7E04
Bx00 + 7E04 Bx00 = finish him après le premier coup (x+x:B+F:joueur
1,9+D:joueur 2)
7E04
Cx58 = énergie infinie joueur x (x=1:joueur 1, 3:joueur 2)
7E04
FxA1 + 7E04 Fx58 + 7E05 0x58 = énergie infinie joueur x (x+x+x:9+D+1:joueur
1, B+F+3:joueur 2)
7E19
6E02 = avoir un round d'avance sur l'adversaire
7E1x
xx00 = ne pas pouvoir gagner le second round (xxx=96E:joueur 1, ACA:joueur
2)
7E1A
CA02 = avoir votre adversaire ait un round d'avance sur vous
80E4
3D14 = pas de description
DEAD
C0DE + 80E6 B808 + 08C2 30A2 + 0000 A916 + 009F 3014 + 80E8 E8E0 + 0800
D0F2 + 2808 E220 + 9C21 215C + BEE6 8000 = version sanglante (placer les
10 codes dans l'ordre donné sinon ça marche pas)
Code
Game Génie
15CC-176F
: persos invisibles
C9B2-17AF
Infinite time
D466-3D04
Each round is 199 seconds (time counts down twice)
BF66-3DD4
+ DD66-3D04 Each round is 90 seconds
6F66-3DD4
+ DD66-3D04 Each round is 80 seconds
5F66-3DD4
+ DD66-3D04 Each round is 70 seconds
1F66-3DD4
+ DD66-3D04 Each round is 60 seconds
9F66-3DD4
+ DD66-3D04 Each round is 50 seconds
0F66-3DD4
+ DD66-3D04 Each round is 40 seconds
7F66-3DD4
+ DD66-3D04 Each round is 30 seconds
4F66-3DD4
+ DD66-3D04 Each round is 20 seconds
FF66-3DD4
+ DD66-3D04 Each round is 10 seconds
DD6A-47AF
Always fight in the the Courtyard
FOR
THIS SERIE OF CODES, SWITCH OFF EFFECTS AFTER ROUNDS START, THEN SWITCH
BACK ON AFTER ROUNDS END
CB6A-44AF
+ DF6A-47DF After 1st match, almost always fight at the Palace
Gates
CB6A-44AF
+ D46A-47DF After 1st match, almost always fight in the Warrior
Shrine
CB6A-44AF
+ D76A-47DF After 1st match, almost always fight in the Pit
CB6A-44AF
+ D06A-47DF After 1st match, almost always fight in the Throne
Room
CB6A-44AF
+ D96A-47DF After 1st match, almost always fight in Goro's
Lair
CB6A-44AF
+ D16A-47DF After 1st match, almost always fight in the bottom
of the pit (screen says Goro's Lair)
FOR
THIS SERIE OF CODES, SWITCH OFF EFFECTS WHEN YOU'RE SUPPOSED TO BE FIGHTING
SHANG TSUNG
CBBA-394F
+ DDBA-391F Almost always fight Johnny Cage
CBBA-394F
+ DFBA-391F Almost always fight Kano
CBBA-394F
+ D4BA-391F Almost always fight Rayden
CBBA-394F
+ D7BA-391F Almost always fight Liu Kang
CBBA-394F
+ D0BA-391F Almost always fight Scorpion
CBBA-394F
+ D9BA-391F Almost always fight Sub-Zero
CBBA-394F
+ D1BA-391F Almost always fight Sonya Blade
CBBA-394F
+ D5BA-391F Almost always fight Goro
DON'T
USE KANO'S OR JOHNNY CAGE'S FINISHING MOVE ON GORO
DF61-14DD
Start on Match 2
D461-14DD
Start on Match 3
D761-14DD
Start on Match 4
D061-14DD
Start on Match 5
D961-14DD
Start on Match 6
D161-14DD
Start on Mirror Match
D561-14DD
Start on Endurance 1 match
D661-14DD
Start on Endurance 2 match
DB61-14DD
Start on Endurance 3 match
DC61-14DD
Start on match with Goro
D861-14DD
Start on match with Shang Tsung
6DB8-3D67
Always get Flawless Victory bonus
DDBC-370F
First strike of any kind wins round
DDBF-1FA4
All strikes do minimal damage (all equal to 1 hit point)--2-PLAYER GAME
ONLY, DON'T CHOOSE HANDICAP FOR EITHER PLAYER
D881-404F
Can make player 1 nearly invincible in 2-player game -- GO TO OPTIONS SCREEN,
MOVE PLAYER 1'S HANDICAP BAR ALL THE WAY TO THE RIGHT (11 TIMES). PLAYER
1 WILL NOW ONLY TAKE 1 HIT POINT FOR EACH STRIKE
FOR
ALL FOLLOWING CODES, SUBSTITUTE "DD" FOR FIRST 2 CHARACTERS OF CODE TO
DO NO DAMAGE. SUBSTITUTE "EE" FOR FIRST 2 CHARACTERS TO WIN ROUND WITH
ONE MOVE.
56B9-4DAD
All throws do more damage
F320-1914
Kano's High Punch does more damage
F320-15C4
Kano's Low Punch does more damage
0626-1514
Kano's High Kick does more damage
062B-19C4
Kano's Low Kick does more damage
0621-1044
Kano's Head Blow does more damage
0629-1934
Kano's Knee does more damage
7A26-1944
Kano's Crouched Kick does more damage
5625-1134
Kano's Uppercut does more damage
1D27-1544
Kano's Roundhouse Kick does more damage
7A25-10C4
Kano's Foot Sweep does more damage
082C-1144
Kano's Flying Punch does more damage
0824-11C4
Kano's Knife does more damage--ONLY AT CLOSE DISTANCE
F32C-4944
Johnny Cage's High Punch does more damage
F32C-4514
Johnny Cage's Low Punch does more damage
062B-40C4
Johnny Cage's High Kick does more damage
042B-4134
Johnny Cage's Low Kick does more damage
7A2A-4144
Johnny Cage's Head Blow does more damage
0622-4014
Johnny Cage's Knee does more damage
F628-4534
Johnny Cage's Crouched Kick does more damage
5622-41C4
Johnny Cage's Uppercut does more damage
1D26-4114
Johnny Cage's Roundhouse Kick does more damage
7A28-49C4
Johnny Cage's Foot Sweep does more damage
0826-4044
Johnny Cage's Flying Punch does more damage
9C20-41C4
Johnny Cage's Shadow Kick does more damage
0821-4914
Johnny Cage's Fireball does more damage--ONLY AT CLOSE DISTANCE
1129-4544
Johnny Cage's Split Punch does more damage
F323-C034
Liu Kang's High Punch does more damage
F323-C544
Liu Kang's Low Punch does more damage
0624-30C4
Liu Kang's High Kick does more damage
0624-3134
Liu Kang's Low Kick does more damage
7A28-C534
Liu Kang's Head Blow does more damage
062E-C914
Liu Kang's Knee does more damage
7A2F-3114
Liu Kang's Crouched Kick does more damage
562F-3044
Liu Kang's Uppercut does more damage
1D22-C1C4
Liu Kang's Roundhouse Kick does more damage
7A2D-3934
Liu Kang's Foot Sweep does more damage
0827-3514
Liu Kang's Flying Punch does more damage
9C28-C9C4
Liu Kang's Special Flying Kick does more damage
082A-C144
Liu Kang's Fireball does more damage--ONLY AT CLOSE DISTANCE
F32F-393F
Sonya Blade's High Punch does more damage
F324-304F
Sonya Blade's Low Punch does more damage
9023-C01F
Sonya Blade's High Kick does more damage
9F23-C1CF
Sonya Blade's Low Kick does more damage
7A2E-C03F
Sonya Blade's Head Blow does more damage
062E-C54F
Sonya Blade's Knee does more damage
7A2D-35CF
Sonya Blade's Crouched Kick does more damage
5624-311F
Sonya Blade's Uppercut does more damage
1122-C14F
Sonya Blade's Roundhouse Kick does more damage
7A2A-C53F
Sonya Blade's Foot Sweep does more damage
0827-313F
Sonya Blade's Flying Punch does more damage
5620-17A7
Sonya Blade's Leg Grab does more damage
0822-C13F
Sonya Blade's Sonic Rings does more damage--ONLY AT CLOSE DISTANCE
0827-313F
Sonya Blade's Special Flying Kick does more damage
F324-C914
Rayden's High Punch does more damage
F327-C934
Rayden's Low Punch does more damage
092F-C034
Rayden's High Kick does more damage
042F-C544
Rayden's Low Kick does more damage
7A29-C0C4
Rayden's Head Blow does more damage
0629-C134
Rayden's Knee does more damage
F620-C114
Rayden's Crouched Kick does more damage
5621-C944
Rayden's Uppercut does more damage
9C2D-C1C4
Rayden's Roundhouse Kick does more damage
7A20-C044
Rayden's Foot Sweep does more damage
082D-C014
Rayden's Flying Punch does more damage
9C22-1514
Rayden's Flying Thunderbolt does more damage
0823-19C4
Rayden's Lightning does more damage--ONLY AT CLOSE DISTANCE
F328-3934
Scorpion's, Sub-Zero's and Reptile's High Punch do more damage
F32A-3044
Scorpion's, Sub-Zero's and Reptile's Low Punch do more damage
062E-39C4
Scorpion's, Sub-Zero's and Reptile's High Kick do more damage
062E-3534
Scorpion's, Sub-Zero's and Reptile's Low Kick do more damage
7A22-30C4
Scorpion's, Sub-Zero's and Reptile's Head Blow do more damage
062A-3114
Scorpion's, Sub-Zero's and Reptile's Knee do more damage
F62F-41C7
Scorpion's, Sub-Zero's and Reptile's Crouched Kick do more damage
562C-35C4
Scorpion's, Sub-Zero's and Reptile's Uppercut do more damage
1D2F-4017
Scorpion's, Sub-Zero's and Reptile's Roundhouse Kick do more damage
7A2D-4147
Scorpion's, Sub-Zero's and Reptile's Foot Sweep do more damage
0823-3944
Scorpion's, Sub-Zero's and Reptile's Flying Punch do more damage
462C-3914
Sub-Zero's and Reptile's Deep Freeze do damage
4525-3144
Sub-Zero's and Reptile's Slide do more damage
F626-31C4
Scorpion's and Reptile's Harpoon do more damage
0823-3944
Scorpion's and Reptile's Scorpion Split do more damage